Accessible Autocomplete Box

In this post we’ll cover some information and challenges in creating an accessible autocomplete box. A good autocomplete box is accessible by default and will allow all users to navigate intuitively, either by keyboard or mouse. Many of you may have used an autocomplete box before and not even realized that the keyboard shortcuts intuitively used were also there to allow impaired users access to the same functionality.

Continue reading "Accessible Autocomplete Box"

The Art of the University

“For learning, life improvement, and subject matter expertise, without the hassle of actual studying, the University of Tau Station offers a quick, simple solution. Education is only an injection away.”

Humankind is rising from the ashes of the Catastrophe, searching for lost knowledge just like Wreck Runners of København seek lost spaceship technology. The Universities throughout the galaxy function on the premise that an educated population is a population best suited to survive. For a small fee, that education can be yours.

Continue reading "The Art of the University"

Borders with Cut Corners in a Post-HTML5 World

In previous articles focusing on the technical side of creating Tau Station, we’ve discussed how our team is working hard to utilize inclusive design, how they’ve created an authoring tool to provide meaningful choices for players, and about their focus on writing clean database code. Today, we are going to discuss artist choices about borders which make game’s user interface (UI) visually complex and interesting, while still allowing the art assets to be usable in a variety of situations.

Tau Station has many different types of artist elements that use non-standard borders and edges. A design like this can be implemented in a variety of ways; with an older approach, which utilizes files in a PNG format, and which only consist of the file having one layer, or a newer approach, which is more complex, but which utilizes more layers and which is less limiting. We will focus on a new(ish) technique which seems to often be overlooked by many front-end developers, even in 2017.

Continue reading "Borders with Cut Corners in a Post-HTML5 World"

The Art of the Inn

“Whoe’er has travel’d life’s dull round,
Where’er his stages may have been,
May sigh to think he still has found
The warmest welcome, at an inn.”
~William Shenstone

After a day spent scavenging in the ruins or mining the ice rings of Saturn, having a place to unwind, rest, catch up with friends, or meet new ones is much appreciated.

Continue reading "The Art of the Inn"

Mission Builder Reloaded

More than simply linear paths or interactive stories, our missions in Tau Station provide a unique adventure in immersion. To advance through the universe of Tau Station, many difficult decisions await. Missions are one of the main sources of experience in the game, and completing them will help you to understand the Tau Station universe better. Passing them won’t be easy, however.

In order to provide the narrative team with enough level of creative freedom, we are constantly improving and developing new features for our mission authoring tool: Mission Builder. Now it’s time to uncover some of the internal details and show what goes on the behind the scenes while playing in Tau Station.

Continue reading "Mission Builder Reloaded"

The Art of the Market

Peace is a natural effect of trade.

Charles de Montesquieu

Peace may not be the first word that comes to mind when walking through a market in the Tau Station universe.  From the raucous harmony of a vendor hawking his wares, to the acrid, metallic taste lingering in the air after a potential customer tests out a gun at the Hephaestus Weapon Tech booth, the Market place is always one of the most chaotic and vibrant areas on a station.

Recently we showed you a glimpse of what our very talented artists were creating in as far as space travel.  This week, we invite you to enjoy a small tour of some of the many interesting aspects of our market places.

Continue reading "The Art of the Market"