Behind-the-scenes: A look at ongoing mission work

Attentive Citizens will already know that our narrative team has been working hard on missions recently. The work involves updating existing content and developing a new series of core missions. Read on to find out more about this work on one of our main narrative features!

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The Perl Conference, Glasgow, Scotland

For the week of August 13 through August 17, 2018, part of Tau Station’s backend development team will be in lovely Glasgow, Scotland, attending The Perl Conference – Glasgow. There are major Perl events held worldwide every month and this is one of our favorites.

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Space Travel Report: My Internship at Tau Station

Hello, citizens. MrVoidKnight here. My 6 month internship at Tau Station is nearly over. I will say farewell soon and won’t simply disappear silently. To begin this process, in this blog post I’ll be sharing with you some insight about me, the work I did during the internship, and how it was a great professional and personal experience. I hope you will enjoy!

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Shop Grand Opening & Next Steps!

Tau Station has been in Closed Alpha since the beginning of January and we’ve been getting fantastic support from the first Community members who have joined the test. We’re very happy about all of the feedback and suggestions. Around 100 of all participants did the first feedback survey so far, and we’re happy to see an average rating of 7.4 even with the game still in its Alpha state. On top to that, the gaming activity and login frequency are awesome; some of you have already reached level 10+! It seems we have delivered something that you’ve been enjoying. In order to keep delivering it, we need your help!

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Tau Station: It’s More Than a Game, It’s a Universe

A part of me believes that if Tau Station is one day described as a “good game” we will have failed.

We will have failed the vision; we will have failed the dream.

That’s a strong statement, isn’t it? A touch crazy for sure, but why not?

If we are really honest, from the beginning Tau Station has been about more than playing. It has been about creating a place you can escape to. A place where differences do not matter.

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What’s in a Station Name?

What’s in a name?

You’ve saved up enough credits to take a shuttle to another station. You walk through Tau Station’s port which overflows with ships, cargo, and people. The departures board lists your available destinations: Sol Jump Gate, Taungoo Station, København, Nouveau Limoges, and Poul Anderson’s Legacy. What hints about where you’re going do you get from the name of each station? This is something the creative team thinks about each time we write a pitch for a new station in the universe.

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A Personal Message of Thanks to Bordeaux Games and Magelis

A personal message of thanks to Bordeaux Games and Magelis,

Developing a first game is a lonely journey.

Knowing that the Tau Station team is currently more than 20 people, it might come across as a surprise to talk about loneliness.

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