Let’s start a new old-earth month with a content update! Two new missions are now available and an existing one has been reactivated for you. The CORETECHS received several content updates, such as information about genotype food, companies and social events. The team processed a bunch of Community reports (thanks), genotype food images now indicate who benefits from a bonus. Several improvements have been applied, and you’re now able to decline sent items from any Shipping Bay. The shop is now open.
Continue reading "Update Changelog 2020-May-01"
Today is a major game update in terms of volume of changes and rather critical for the future of Tau Station. With any luck, you will not realize it and it would mean that we are all set for the next step. Therefore, let’s hope you do not see what has changed— for once we will not detail it here. Except for the 41 items who now have their own artwork.
Continue reading "Update Changelog 2020-Mar-31"
The new game update contains several detailed improvements for combat and a solution to better recognize if your leave the safety of your hotel room, as discussed with the Citizen Council. Some of your requests and suggestions have been implemented for Private Ships, and—we’re sorry for that—you cannot find out in a sneaky way anymore if a Citizen is inside a Hotel Room or Private Ship anymore. Read on to see all details.
Continue reading "Update Changelog 2020-Feb-28"
Before the “year 2019” ends, we’re happy to share another game update with you. The Citizen Council member page now shows your new Community representatives. Feature wise, there are new courses, private ships can now have storage lockers installed, several improvements have been added for combat and Syndicate campaigns, and a batch of new items extends the campaign reward pool.
Continue reading "Update Changelog 2019-Dec-23"
Today’s game update adds 7 new University courses, and there are more to come! The new feature Genotype Food grants various bonus effects, depending on the genotype consuming it. As requested by your Citizen Council, the item pools of tier 4 and tier 5 have been extended by nearly 60 items. Part of this game update is also some combat balancing again, and on the forums, every post has a dedicated URL again. Read on to see all update details…
Continue reading "Update Changelog 2019-Nov-28"
Today’s update adds a new card to the Citizen Council page, showing all candidates for the next election. As a bonus, there are also various other changes which made it into the game earlier than planned. There’s further combat balancing improvements for armor, reputation, skills and focus, and also some mission fixes. Finally, a special gift has been sent to all Citizens who were active during the last tenspan!
Continue reading "Update Changelog 2019-Oct-30"
The wait is finally over! Today we released a brand new – and rather huge – game update, bringing new features, detail changes and many fixes.
As requested by the first Citizen Council, the item and storage management has been improved, and now features in your CORETECHS. The narrative team edited many existing missions, and created a new tutorial mission for new players. The forum structure has been simplified and the UI has been improved. The Resource Hub is a new interface for dev & Citizen blogs, FAQ, Technical Insights, Announcements, Area Tutorials and Tau Station Tips. Read on for the full details of the new game update!
Continue reading "Update Changelog 2019-Oct-15"
The second quarter of 2019 has seen a host of enhancements for our game features. Feedback and messaging have been optimized with the new pop-up feature. We continued to bring more elements into full-screen mode, and introduced the Archive 2.0. Side Jobs, Career Tasks, and Discreet work have been polished, adding new UI, branching choices, and NPC pictures. There are also new university courses, 2 new missions, vendor logos, new item artwork, technical improvements and the new “/me” command for chat, as well as a number of important changes for Syndicates. Read on for all the details about what is new in Q2/2019!
Continue reading "Status Report Q2/2019 (Apr-Jun)"
After the huge update last week, we present you today several detail changes and improvements. Thanks for your feedback!
Continue reading "Update Changelog 2019-Jul-01"
The Catastrophe left us reeling, fighting to survive and trying to rebuild a civilization from what amounts to barely the table scraps of the former one. This does not make for an easy path up the career ladder!
Continue reading "A Guided tour up the Career Ladder."