Status Report: September 2018

In September 2018, the completion of many tasks came to fruition with the release of our third system Barnard’s Star. Barnard’s Star brings 5 new stations, with new jobs, missions and even new local authorities to the game. A help icon now gives quick access to basic tips and several fan sites that share their knowledge with the Community. Furthermore, nearly 50 new 3D pictures add variety to the growing item pool. Aside from many detail changes like adding several confirmations and improved NPC vendor offers, all citizens who unite in a Syndicate have new features like a private forum, a new role for better management, a public profile page and more. Read on to see what was done recently!

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Status Report: August 2018

It’s Friday, 31st August – and that means it’s time to review how Tau Station has been improved this month! Among other things, many new courses are available for private ship Captains, Syndicates are improved, a new mission can be played, Discreet Work has received various updates, and more. Read on for full details and to learn what is planned for September 2018!

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Status Report: July 2018

A new month has arrived, and it’s time to review what went down in July 2018! The biggest addition to the game is the (first part of) the new syndicates feature. Now you can unite with other citizens in an alliance! Each membership gets expressed by a unique tag shown with your name, e.g. in chat. Speaking of chat, chat’s been updated and extended too. The combat system and private ships received various upgrades, and new 3D artwork, weapons, armor and consumable items have been added. As usual, our monthly status report includes a sneak peek of our plans for August. Enjoy!

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Status Report: June 2018

In June, several new features have been rolled out. New PvE campaigns are available in some station’s Ruins, new multi-stims boost more than one stat, you can re-explore missions and in case of death, your gear is now saved and can be picked up at the Gov’t Center of the station you died on. Eight new University courses for combat have been unlocked, credits from career tasks go to straight your bank account now, ship captain’s have reduced maintenance times and you can trade or gift VIP packs again! Read on to see more details and learn about the development plans for July.

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Our Git workflow

We use Git as a version control system in our development process and GitHub to host repository. Our workflow is similar to git-flow, but with some simplifications since our product doesn’t use versioning – the only actual version of our game is production. Well, it’s not completely accurate as there are also snapshots of the game on our internal servers, but production is the only version which is accepted for bug reports.

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Status Report: May 2018

A new month has started, so it’s time to review what was achieved in May, such as the implementation of the first private ships.  As always, our monthly status report also provides a partial glimpse into the development road map. Read on to learn what May brought and what is planned for June, 2018.

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Accessible Autocomplete Box

In this post we’ll cover some information and challenges in creating an accessible autocomplete box. A good autocomplete box is accessible by default and will allow all users to navigate intuitively, either by keyboard or mouse. Many of you may have used an autocomplete box before and not even realized that the keyboard shortcuts intuitively used were also there to allow impaired users access to the same functionality.

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Tau Station Status Report: April 2018

April is over! Time to have a look at what was achieved last month and what the team will be working on for May. The biggest milestone in April was, of course, the live launch of Tau Station; we’re very happy to welcome many new citizens already! The process of expanding the game with weekly content updates will be continued, and a major feature is coming closer. Read on to learn more …

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Extending Economic Exchange Conditions

In earlier articles we introduced the economic exchange system we use to help us build Tau Station. Further publications explained how it helps us to write clean code and simplify our combat code. In this technical blog post we look at the economic exchange system in a little more detail.

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Start Your Adventure in Tau Station Now

Today marks the end of Closed Alpha and the birth of Tau Station! Today we celebrate by opening access to everyone, for discovery and exploration of the Tau Station universe.

For those who love to read, love to play, and love science, Tau Station offers a unique narrative experience which evolves with your choices. But be warned, in a post-Catastrophe galaxy where most people are just struggling to survive, there isn’t always a clear way forward or a happy ending to be found.

Hone your perseverance. Humanity still doesn’t know who or what caused the Catastrophe: the horrific near annihilation of  humanity. Or whether it’s going to happen again …

Now that you’ve been warned, enjoy the freedom to become who you want to be in Tau Station! The universe awaits.

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