In our previous blog, you learned more about the new Genotype specific Foods. Several variations of these consumables are already available in Tau Station, and more items of this kind will be added in the future. Today, we share previews of brand new artwork with you.
Continue reading "Latest Fashions: Artwork Peek"
Somebody a long, long time ago said,
“The nourishment of body is food, while the nourishment of the soul is feeding others.”
Here at Sinclair Biomeats, we manage to have our genotypically nutritional supplement, and eat it too! We print food we want to eat and sell it right to you! Our latest range of nourishing nourishments (disclaimer:taste not guaranteed) aims to feed the bodies and souls of those of a specific genotypical persuasion. Peruse the menu below!
Continue reading "Food for Thought: Genotypical Gastronomy"
The new game update contains several detailed improvements for combat and a solution to better recognize if your leave the safety of your hotel room, as discussed with the Citizen Council. Some of your requests and suggestions have been implemented for Private Ships, and—we’re sorry for that—you cannot find out in a sneaky way anymore if a Citizen is inside a Hotel Room or Private Ship anymore. Read on to see all details.
Continue reading "Update Changelog 2020-Feb-28"
Today we’d like to share some insights into improvements on combat. We’ve been working on global UI polishing and are now touching up our combat system. In parallel we’ve been working on the core combat system itself, adding new functionalities and following your wishes of more interactive PvP! Read on for an impression on what we’ve been aiming for; we look forward to your feedback!
Continue reading "Combat UI and PvP are leveling up!"
Just 200 segments ago, the Citizen Council met with the Tau Station team. Today, we would love to share what has been discussed in our first video meeting with your newly elected representatives.
Continue reading "Citizen Council: Meeting Report 204.61 GCT"
The Tau Station team is currently designing and implementing a number of improvements for the combat interface. Our work on interactive combat, however, also requires a number of UI design enhancements and additions. Before, however, we can give you a good glimpse of our plans and iterations, we have a special task for all you Citizens!
Continue reading "New Combat Outcome Screens: Tell us what you think!"
“Love those who seek the truth; beware of those who find it.”
Marcel Proust (attributed).
Recent reports indicate that a secretive new branch of Benevolent Dynamics has begun researching the events surrounding and attributed to the Catastrophe. Read on below for a full brief.
Continue reading "The QED"
This year, while full of excitement and progress, has, also, been particularly painful, both on a personal as well as a professional level. As a team, we went through personal losses, separations, a huge health scare for our dear one, and money issues. A lot of money issues…
One would say that we experienced life in full force during 2019.
However, these storms did not take away the dream. They did not take away the commitment. If anything, they strengthened our resolve! Our passion in bringing to life this thing that we have grown to love more each and every day.
Together we will bring Tau Station to life.
Together we are moving forward, sometimes not as fast as one could wish for, but still making very important progress.
Therefore, together let’s look at what’s coming next first semester of 2020.
Continue reading "2020, Moving Forward"
Before the “year 2019” ends, we’re happy to share another game update with you. The Citizen Council member page now shows your new Community representatives. Feature wise, there are new courses, private ships can now have storage lockers installed, several improvements have been added for combat and Syndicate campaigns, and a batch of new items extends the campaign reward pool.
Continue reading "Update Changelog 2019-Dec-23"
Networks fell, power dwindled,
Darkness settled, terror kindled.
Together we huddle, our spirits wont lift,
Out in the Black, abandoned we drift.
The engines are silent, silence that smothers.
Most colors are gone, Black ate all the others.
System readings in red, hope airlocked to Black,
We sent it away… but something came back!
Out of the Black, the stars advanced,
Out of the Black, little lights danced.
From heart to heart, light remembers, darkness flees and fear dwindles.
From hearth to hearth, we spread the embers, joined together, life rekindles.
Poem found scrawled on the wall of an abandoned house in the Red Zones of Tau Station.
Continue reading "Wishing you a Festive Emberfest!"