Before the “year 2019” ends, we’re happy to share another game update with you. The Citizen Council member page now shows your new Community representatives. Feature wise, there are new courses, private ships can now have storage lockers installed, several improvements have been added for combat and Syndicate campaigns, and a batch of new items extends the campaign reward pool.
Continue reading "Update Changelog 2019-Dec-23"
Networks fell, power dwindled,
Darkness settled, terror kindled.
Together we huddle, our spirits wont lift,
Out in the Black, abandoned we drift.
The engines are silent, silence that smothers.
Most colors are gone, Black ate all the others.
System readings in red, hope airlocked to Black,
We sent it away… but something came back!
Out of the Black, the stars advanced,
Out of the Black, little lights danced.
From heart to heart, light remembers, darkness flees and fear dwindles.
From hearth to hearth, we spread the embers, joined together, life rekindles.
Poem found scrawled on the wall of an abandoned house in the Red Zones of Tau Station.
Continue reading "Wishing you a Festive Emberfest!"
In a post-apocalyptic galaxy, trading is one of the cornerstones of survival. Over time, multiple options for exchanging goods have been added to the game, like visiting vendors or placing offers on the public market. The game economy dynamically reacts to supply and demand per station while University courses and your local reputation also affect your personal prices. Today we want to share a preview of a new option: direct trading.
Continue reading "Feature Preview: Upcoming Private Trades"
Today’s game update adds 7 new University courses, and there are more to come! The new feature Genotype Food grants various bonus effects, depending on the genotype consuming it. As requested by your Citizen Council, the item pools of tier 4 and tier 5 have been extended by nearly 60 items. Part of this game update is also some combat balancing again, and on the forums, every post has a dedicated URL again. Read on to see all update details…
Continue reading "Update Changelog 2019-Nov-28"
A big thank you to all Citizens who voted in our second Citizen Council election which ended a few days ago at 203.91 GCT. Much gratitude also goes to all applicants and the nine candidates of the Community election! Here are the basic results and a short preview about what happens next.
Continue reading "Citizen Council Election #2 – Thanks for Voting!"
As of today, our Community deliberates on the next Citizen Council. Vote for the candidate you want to support during the next 7 days. Good luck to all the candidates and thanks again for your willingness to invest your time for the good of our Community.
Continue reading "Citizen Council Election #2 – Voting Week!"
Attentive Citizens will already know that our narrative team has been working hard on missions recently. The work involves updating existing content and developing a new series of core missions. Read on to find out more about this work on one of our main narrative features!
Continue reading "Behind-the-scenes: A look at ongoing mission work"
In the cycles that followed the Catastrophe, it took every ounce of tenacity, ingenuity, and no small degree of luck for humanity to drag itself, tooth and nail, out of the debris filled avalanche of potential oblivion. Always scrappy as a species, we somehow managed to pull ourselves, gasping for collective air inexorably upwards, grasping at every chance for survival. Along the way, a number of principles from Before managed to cling onto us for the climb out of this metaphorical pit.
Capitalism, ever our most tenacious trait, was one such survivor. It has since born a number of systems that have helped us try to thrive in an otherwise untenable situation. In today’s future, the concept of Free Enterprise allows us to boldly go where we might otherwise have been wholly unable to. Engage with us below and we shall go into a little more detail.
Continue reading "Considering Commerce"
Today’s update adds a new card to the Citizen Council page, showing all candidates for the next election. As a bonus, there are also various other changes which made it into the game earlier than planned. There’s further combat balancing improvements for armor, reputation, skills and focus, and also some mission fixes. Finally, a special gift has been sent to all Citizens who were active during the last tenspan!
Continue reading "Update Changelog 2019-Oct-30"
We’re about to enter the last preparation phase before the new Citizen Council (CC) election starts in November! In a few days, we will reveal all the candidates who are asking our Community for their votes.
Continue reading "Citizen Council Election #2 – Promotion Period starting soon"