Even Side Missions Should Provide Meaningful Choices

You’re exploring the shipyard of København Station when you bump into Kane, the distraught owner of Citizen Shipbuilders. He’s recently challenged his rival, Chamberlain, to a contest to prove who can build the fastest ship, but now the day of the race has come and he knows he’s going to lose. He doesn’t really care how you do it, but he needs you to get the race called off and will pay you a reward to make it happen.

As you navigate Tau Station, your character will be offered missions. There’s nothing really unusual there; missions are pretty common in MMOs. A non-player character (NPC) has a problem and hires you to solve it. You do the work, get your pay and experience points, and move on. But we see every mission, even the short ones, as a chance for the player to interact with the game world and make meaningful choices through their character.

A mission is a story, and Tau Station is a game built around stories.

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Tau Station – Your Adventure Begins

Every adventure starts somewhere. Your first steps into the stars will take place on Tau Station.

The game’s starting location and namesake, Tau Station, is the capital of the Consortium and one of the safest places in the galaxy. The Catastrophe destroyed many of humanity’s space stations and left the rest in various states of collapse. Tau was one of the rare exceptions, surviving with most of its critical systems intact despite the extensive physical damage that left much of the station in ruins. While many of their Sol System neighbors would spend years struggling back to stability, the survivors on Tau Station climbed out of their pit far faster.

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