Update Changelog 2018-Nov-07

The former Ruins area got split up into more sub-areas to better deal with the recent new features and to be prepared for upcoming features at the same time. The Ruins now consist of ‘The Wrecks’, ‘Syndicate Districts’ and ‘The Wilds’. Furthermore, 2 new missions have been (officially) added, and several improvements and fixes made to the game, thanks to your reports!

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Status Report: October 2018

October 2018 was one of the most prolific months for our young game. A total of 8 new missions were added, we released our first trailer, cycle 200 was celebrated with gifts and a new mysterious mission. Following a Community suggestion, the Station News feature enriches game play, reporting to everyone what’s going on in our growing universe. The new consumable item ‘Termination Pellet’ allows new strategical re-spawns; your wish is our command. Military Stim packs have been updated with a batch of new 3D artwork, now indicating which stats get boosted. Many improvements have been added to the combat system. Read on to see all details about an exciting month in Tau Station!

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Update Changelog 2018-Oct-31

Recently, the team has been working a lot on infrastructure and upcoming features which will be released later on. But for now, what you can see is a new mission and the content of additional cycle 200 update last Wednesday. It also contained a new mission with a special reward and a gift for cycle 200 citizens. Read on to see all (visible) update details of this week, but also learn more about the big features that are in development right now.

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Update Changelog 2018-Oct-24

In this week’s update, a batch of improvements for the Combat has been implemented; thanks for your reports! With “Enemy of the Gate” and “The White Lady”, two new missions are available in the Barnard’s Star system. On top to that, we introduce the brand new feature based on a Community suggestion: Station News. Read on to see all details about today’s version update.

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Status Report: September 2018

In September 2018,Ā the completion of many tasks came to fruition with the release of our third system Barnard’s Star. Barnard’s Star brings 5 new stations, with new jobs, missions and even new local authorities to the game. A help icon now gives quick access to basic tips and several fan sites that share their knowledge with the Community. Furthermore, nearly 50 new 3D pictures add variety to the growing item pool. Aside from many detail changes like adding several confirmations and improved NPC vendor offers, all citizens who unite in a Syndicate have new features like a private forum, a new role for better management, a public profile page and more. Read on to see what was done recently!

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Update Changelog 2018-Sep-27

A new system awaits fearless adventurers: visit Barnard’s Star which comes with 5 stations, 2 new missions (there’s more to come!) and a lot to find out. On top to this huge universe extension, Syndicates get a couple of new things: you can check the basic member and storage history now, unlock a private “members-only” forum, use the notes function to inform your team, and more. More than 3 dozen of items received shiny new artwork. Read on to see all details of today’s new game version.

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Update Changelog 2018-Sep-19

Another week, another game update. Barnard’s Star is coming closer and for today, the new version is again full of details changes, improvements and fixes. We’re proud about our clever community, yet some modifications had to be done regarding upcoming stations; sorry šŸ˜‰. Read on to see all details.

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