Feature Preview: Upcoming Private Trades

In a post-apocalyptic galaxy, trading is one of the cornerstones of survival. Over time, multiple options for exchanging goods have been added to the game, like visiting vendors or placing offers on the public market. The game economy dynamically reacts to supply and demand  per station while University courses and your local reputation also affect your personal prices. Today we want to share a preview of a new option: direct trading.

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Update Changelog 2019-Nov-28

Today’s game update adds 7 new University courses, and there are more to come! The new feature Genotype Food grants various bonus effects, depending on the genotype consuming it. As requested by your Citizen Council, the item pools of tier 4 and tier 5 have been extended by nearly 60 items. Part of this game update is also some combat balancing again, and on the forums, every post has a dedicated URL again. Read on to see all update details…

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Citizen Council Election #2 – Thanks for Voting!

A big thank you to all Citizens who voted in our second Citizen Council election which ended a few days ago at 203.91 GCT. Much gratitude also goes to all applicants and the nine candidates of the Community election!  Here are the basic results and a short preview about what happens next.

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Citizen Council Election #2 – Voting Week!

As of today, our Community deliberates on the next Citizen Council.  Vote for the candidate you want to support during the next 7 days. Good luck to all the candidates and thanks again for your willingness to invest your time for the good of our Community.

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Update Changelog 2019-Oct-30

Today’s update adds a new card to the Citizen Council page, showing all candidates for the next election. As a bonus, there are also various other changes which made it into the game earlier than planned. There’s further combat balancing improvements for armor, reputation, skills and focus, and also some mission fixes. Finally, a special gift has been sent to all Citizens who were active during the last tenspan!

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Update Changelog 2019-Oct-15

The wait is finally over! Today we released a brand new – and rather huge – game update, bringing new features, detail changes and many fixes.

As requested by the first Citizen Council, the item and storage management has been improved, and now features in your CORETECHS. The narrative team edited many existing missions, and created a new tutorial mission for new players. The forum structure has been simplified and the UI has been improved. The Resource Hub is a new interface for dev & Citizen blogs, FAQ, Technical Insights, Announcements, Area Tutorials and Tau Station Tips. Read on for the full details of the new game update!

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Citizen Council Meeting Report

Three days ago, the Citizen Council met with the Tau Station team. Here’s a summary of the meeting for everyone, including status updates about what your representatives suggested or requested in the prior meeting. Do feel free to get in touch with your Council representatives as well as they might have additional comments to share with you too.

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