Blog

CORETECHS notification: Visual Upgrade Imminent!

We recently shared an early preview of the user interface design we’ve been working on. Our UI team has been tackling the significant challenge of creating the layout for an MMORPG that is playable on desktop, tablets, and smartphones all at the same time. We’ve made a lot of progress and although it is ongoing, we’d love to share some deeper insights. We hope you will enjoy!

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We are not many, we are one!

These days, we see the planet is far smaller than before. We all need to take care of each other, therefore we share some useful information from the World Health Organisation, as well as special gift to share some joy and escape with all of you, no matter where you’re living. It’s one world, take care everyone!

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Food for Thought: Genotypical Gastronomy

Somebody a long, long time ago said,

“The nourishment of body is food, while the nourishment of the soul is feeding others.”

Here at Sinclair Biomeats, we manage to have our genotypically nutritional supplement, and eat it too! We print food we want to eat and sell it right to you! Our latest range of nourishing nourishments (disclaimer:taste not guaranteed) aims to feed the bodies and souls of those of a specific genotypical persuasion. Peruse the menu below!

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Update Changelog 2020-Feb-28

The new game update contains several detailed improvements for combat and a solution to better recognize if your leave the safety of your hotel room, as discussed with the Citizen Council. Some of your requests and suggestions have been implemented for Private Ships, and—we’re sorry for that—you cannot find out in a sneaky way anymore if a Citizen is inside a Hotel Room or Private Ship anymore.  Read on to see all details.

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Combat UI and PvP are leveling up!

Today we’d like to share some insights into improvements on combat. We’ve been working on global UI polishing and are now touching up our combat system. In parallel we’ve been working on the core combat system itself, adding new functionalities and following your wishes of more interactive PvP! Read on for an impression on what we’ve been aiming for; we look forward to your feedback!

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New Combat Outcome Screens: Tell us what you think!

The Tau Station team is currently designing and implementing a number of improvements for the combat interface. Our work on interactive combat, however, also requires a number of UI design enhancements and additions. Before, however, we can give you a good glimpse of our plans and iterations, we have a special task for all you Citizens!

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The QED

“Love those who seek the truth; beware of those who find it.”
Marcel Proust (attributed).

Recent reports indicate that a secretive new branch of Benevolent Dynamics has begun researching the events surrounding and attributed to the Catastrophe. Read on below for a full brief.

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2020, Moving Forward

A photo of Leila Contraire.This year, while full of excitement and progress, has, also, been particularly painful, both on a personal as well as a professional level. As a team, we went through personal losses, separations, a huge health scare for our dear one, and money issues. A lot of money issues…

One would say that we experienced life in full force during 2019.

However, these storms did not take away the dream.  They did not take away the commitment. If anything, they strengthened our resolve! Our passion in bringing to life this thing that we have grown to love more each and every day.

Together we will bring Tau Station to life.

Together we are moving forward, sometimes not as fast as one could wish for, but still making very important progress.

Therefore, together let’s look at what’s coming next first semester of 2020.

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