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Benevolent Dynamics presents Quantum Telepheresis

The galaxy is truly a vast, mind-bogglingly large place to live, these days more than most! Humanity’s stations orbit planets, that in turn orbit stars. Solar systems dance in a complicated rumba around the galaxy and we strive to travel throughout it all! Benevolent Dynamics, through the new, old, and proudly reclaimed science of Quantum Telepheresis is extraordinarily pleased to announce that we have just brought all of that so much closer together! 

Accept this broadcast to learn more. Disclaimer – please note the broadcast includes sensory input. Please ensure your surroundings are safe and you are not operating heavy machinery during the presentation. 

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TauLife Holozene Issue 101

TauLife Holozene Issue 101 – First broadcast 202.89

Greetings listeners! Welcome to another edition of TauLife, the on-the-pulse holozene of all things Consortium.

Today’s special edition comes to you straight from Daedalus station, home of the Promethean Sect. Strap in citizens, or should I say ‘brothers and sisters’, as we talk all things ‘One Life’ with today’s special guest, Sister Nyx, a sect member for exactly 100 cycles!

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TauLife Holozene Issue 98

TauLife Holozene Issue 98 – First Broadcast on 202.87

Greetings Consortium Citizens! Welcome to another exciting broadcast of TauLife, the exciting holozene bringing you the best tidbits from the Sol system and beyond!

Today we talk with Fellie Norbush, a charming Harsene who works as a field technician for Benevolent Dynamics. You may have come across Fellie when visiting the port of Tau Station.

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Necessity is the mother of (weapons) invention!

The question of survival awakes the most primal instincts in us. And that includes the urge to arm ourselves in the face of a threat. But since the Catastrophe destroyed so much, those who want to enter battle with a functional weapon to hand need to harness their creativity.

And so, in the post-Catastrophe world of Tau Station, refurbished rifles and chop-job shotguns are the norm. Here, people improvise and handcraft solutions to their problems!

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Posted on Categories Art & UITags

Media focus: Introducing the Bodyguard’s Bulletin

Citizens, today’s post brings you something a little different! It’s the first of a new series focusing on the galaxy’s various media offerings. Every few tenspans, we’ll bring you extracts from a specially-selected guest content feed. This edition comes courtesy of the ‘Bodyguard’s Bulletin’, the galaxy’s most-read content feed for the private security sector. Written by ex-bodyguards (and brothers) Boson and Draco Packard, it provides insight into this booming sector.

In the future we’ll bring you similar highlights of content from popular feeds such as Tau Life, Consortium Cadet, Ice Trader Daily and more. But for now, enjoy this free extract from issue 202.74 of the Bodyguard’s Bulletin.

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Bonds explained: A virtual economy (part 2)

The credit may have only taken a few post-Catastrophe cycles to become humanity’s common currency. But its premium counterpart, the bond, was a much stranger discovery. It took far longer to find its place in the galaxy’s economic system.

Having been forged in the throes of the Catastrophe, this unusual technology fascinates many. Even today, debates rage about the true nature of bonds. What exactly are they? None can provide a full answer, but at least some things are agreed upon…

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Taking Credit: A Virtual Economy

In the time following the Catastrophe, almost all infrastructure had collapsed. Many networked systems had crashed and much that existed within the digital realm was erased as if a virtual wildfire had spread through the galaxy’s servers in one digitally-devastating wave. It resulted in a catastrophic loss of both life and data on an unfathomable scale. Isolated systems were, for the most part, the only element to survive and, due to the nature of its digital existence, the credit was one such system. Capitalism, always humanity’s most tenacious trait, had managed to survive the apocalypse.

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Status Report Q2/2019 (Apr-Jun)

The second quarter of 2019 has seen a host of enhancements for our game features. Feedback and messaging have been optimized with the new pop-up feature. We continued to bring more elements into full-screen mode, and introduced the Archive 2.0. Side Jobs, Career Tasks, and Discreet work have been polished, adding new UI, branching choices, and NPC pictures. There are also new university courses, 2 new missions, vendor logos, new item artwork, technical improvements and the new “/me” command for chat, as well as a number of important changes for Syndicates. Read on for all the details about what is new in Q2/2019!

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